﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public class IronMan : Character
{
    public IronMan()
    {
        m_Kind = CharacterKind.CHARACTER_IRONMAN;
        m_Name = "暴躁";
        m_Describe = "硬碰硬的硬汉，无论是敌人还是你自己都会多受到20%的碰撞伤害。";
    }
    public override CharacterKind InitShip(Ship ship)
    {
        ship.CollisionDamageMutiple += 0.2f;
        return m_Kind;
    }
}